Hollow one dnd 5e

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Hollow one dnd 5e. Common. - 1 - Garbage. - Roll a d100 for the specifics. - 1-20 - A clump of Seaweed. - 21-40 - A plank of Driftwood. - 41-60 - A empty crab cage. - 61-80 - barnacle riddled Leather Boot. - 81-100 - A heavy water filled bucket with a few shrimp. - 2 - Leaf Fish - Looks like a flat leaf blade with brown and red scales.

From Player's Handbook, page 143; and Dungeon Master's Guide, page 240. Inspiration is a rule the Dungeon Master can use to reward you for playing your character in a way that's true to his or her personality traits, ideal, bond, and flaw. By using inspiration, you can draw on your personality trait of compassion for the downtrodden to give you an edge in negotiating with the Beggar Prince. Or ...

Let's run a 5e encounter with the Great Beast itself, from Grim Hollow. What could possibly go wrong? How will your player-characters fair against Etharis' u...Introduces gem dragons to Dungeons & Dragons fifth edition! Reveals the story of the First World and the role Bahamut and Tiamat played in its creation and destruction. ... Hollow Dragon. $1.99. Liondrake. $1.99. Metallic Peacekeeper. $1.99. Metallic Warbler. $1.99. Moonstone Dragon Wyrmling. $1.99. Red Greatwyrm. $1.99. Sapphire Dragon Wyrmling.Description. Wondrous item, uncommon (requires attunement). You gain a +1 bonus to AC and saving throws while you wear this cloak. Categories. Community content is available under CC-BY-SA unless otherwise noted. From Dungeon Master's Guide, page 159. Found on Magic Item Table F. Wondrous item, uncommon (requires attunement).Dungeons & Dragons 5e Race: Hollow One . Remove these ads. Join the Worldbuilders Guild. Print sheetJSON. Hollow One. Ability Score Increase. SizeMedium. Speed. …Lycanthropy adds an element of horror to any DnD adventure. Playing a werebeast offers access to hidden abilities and unusual role-playing opportunities. And for DM’s, lycanthropes add mystery and danger to the story. Having these shapeshifting monsters in the game will keep the players on their toes.From Dungeon Master's Guide, page 123. Mechanical trap When a creature steps on a hidden pressure plate, poison-tipped darts shoot from spring-loaded or pressurized tubes cleverly embedded in the surrounding walls. An area might include multiple pressure plates, each one rigged to its own set of darts. The tiny holes in the walls are obscured by dust …Hollow One. Small or Medium undead, neutral evil. Armor Class 13 (natural armor) Hit Points 19 (3d8 + 6) Speed 30 ft. Damage Vulnerabilities bludgeoning. Damage …Actions. Multiattack. The Headless Horseman uses its Frightful Presence and attacks once, or he attacks twice: once with his chilling blade and once with his spinal whip. Chilling Blade. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 9 (1d8+5) magical slashing damage plus 4 (1d8) cold damage. Spinal Whip.

The Dungeons of Drakkenheim is the latest, tailor-made epic for dark fantasy campaigns. The much awaited sequel to Twisted Taverns. The Seeker's Guide to Enchanting Emporiums. Check out the Kickstarter page now! The Aetherial Expanse: Setting Guide is available now for pre-order! Pre-Order Now!Sorcerer. Sorcerers carry a magical birthright conferred upon them by an exotic bloodline, some otherworldly influence, or exposure to unknown cosmic forces. No one chooses sorcery; the power chooses the sorcerer. You must have a Charisma score of 13 or higher in order to multiclass in or out of this class. The Sorcerer.DnD Skills [5e Rules Guide] The skills related to each ability score are shown in the following list. (No skills are related to Constitution.) Sometimes, the DM might ask for an ability check using a specific skill — for example, “Make a Wisdom (Perception) check.”. At other times, a player might ask the DM if proficiency in a particular ...You were a necromancer's undead servant for years. One day, your consciousness returned. 5. You awoke in an abandoned laboratory alongside complex designs for clockwork organs. 6. You were released after being petrified for generations. Your memories have faded, though, and your body isn't what it once was.Be one with the sky, man. The bird-like aarakocra in Dungeons and Dragons 5e come with a +2 Dexterity/+1 Wisdom ability score modifier. Therefore, it’s only natural to build a monk from this race, at least as far …

You can add the Hollow One traits to a homebrew feat, then assign that feat to your character via the 'Manage Feats' menu on your character sheet to gain the effects of being a Hollow One. You can do so for most forms of Supernatural Gift, Dark Gift, or any other such ephemeral DM-fiat thingumy a character can come into possession off; either ...Casting Time: 1 hour. Range: Touch. Components: V, S, M (25 gp worth of powdered silver, which the spell consumes) Duration: Instantaneous (see below) You perform one of several religious ceremonies. When you cast the spell, choose one of the following ceremonies, the target of which must be within 10 feet of you throughout the casting.Dungeons & Dragons' next edition has been revealed… and it's not a new edition at all. During its Wizards Presents livestream, D&D maker Wizards of the Coast finally revealed its long-awaited successor to D&D 5E as a project codenamed 'One D&D', an ambitious overhaul to the core rules of the almost 50-year-old RPG that combines with digital platform D&D Beyond and a brand new virtual ...From Curse of Strahd, page 223. Weapon (longsword), legendary (requires attunement) The Sunsword is a unique blade once possessed by Strahd's brother, Sergei von Zarovich. In its original form, it had a platinum hilt and guard, and a thin crystal blade as strong as steel. Strahd employed a powerful wizard named Khazan to destroy the weapon after …The Reborn is an interesting lineage, and can serve as both a part-undead and part-construct option. You might play a zombie that regained its intelligence, a flesh golem (think frankenstein’s monster), a person who was rebuilt as a machine, or any number of other similar concepts. Mechanically, the Reborn is an interesting option …In D&D 5e, a round and a turn are two different things. A round is a 6-second interval, in which everyone involved in a combat takes an action. This is shown in the PHB, on page 189. A round represents about 6 seconds in the game world. During a round, each participant in a battle takes a turn. From this, we can see that a 6-second round is ...

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If your Dungeons and Dragons group is keen on darker, gritier adventures, Ghostfire Gaming’s Grim Hollow: The Campaign Guide might be the book for them. Set in Etharis, a land ravaged by plague, violent superstition, and a pantheon of gods who ultimately murdered one another, Grim Hollow is an explicitly grimdark campaign setting for D&D 5e.Actions. Multiattack. The Headless Horseman uses its Frightful Presence and attacks once, or he attacks twice: once with his chilling blade and once with his spinal whip. Chilling Blade. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 9 (1d8+5) magical slashing damage plus 4 (1d8) cold damage. Spinal Whip.Hollow Ones seem to legit have no soul ... and Matt created Hollow Ones. If Matt and Marisha went with this over Reborn I'd expect Laudna to simply not have a soul and for Marisha to understand this going in. She always felt like she was an extension of Delilah, working off of the memories of this victim she's inside when I look at how they ...Any spell that breathes life into the dead (including revivify , raise dead , resurrection, and true resurrection) automatically fails if cast on a humanoid whose soul is either trapped in the Soulmonger or has been devoured by the atropal (see " Soul Devouring " below). So, no, Revivify will not work in ToA. GNOME. #12 BlueShapes.The next chapter of Grim Hollow is about to commence! What will you write on the pages of its history?Grim Hollow is a dark fantasy setting for the 5th Editi...Cleric Class Details. Cleric. Arms and eyes upraised toward the sun and a prayer on his lips, an elf begins to glow with an inner light that spills out to heal his battle-worn companions. Chanting a song of glory, a dwarf swings his axe in wide swaths to cut through the ranks of orcs arrayed against him, shouting praise to the gods with every ...

From Waterdeep: Dragon Heist, page 190. Staff, legendary (requires attunement by the Blackstaff heir, who must be a wizard). 4 lbs. The Blackstaff is a sentient, rune-carved staff set with thin silver veins. It is the symbol of office for the Blackstaff, the highest-ranking wizard in Waterdeep. As the rightful owner of the Blackstaff, Vajra Safahr is the only one who can become attuned to it ...Details. This Dungeons and Dragons supplement is compatible with 5th Edition and designed to be friendly for both beginners and veterans alike! The Players Guide is the perfect companion for players who wish to enhance their character and bring the feel of a gritty setting to their campaign. Contents: 24 New Subclasses Races, backgrounds and a ...Sangromancy, the school of blood magic in 5e, has a dark and dangerous reputation. Yet for those enduring enough to wield it, sangromancy is a powerful weapo...Demogorgon can take 2 legendary actions, choosing from the options below. Only one legendary action can be used at a time and only at the end of another creature's turn. Demogorgon regains spent legendary actions at the start of its turn. Tail. Melee Weapon Attack: +17 to hit, reach 15 ft., one target.Hollow Ones have a very unique relationship to life and death — they mostly appear as living beings and retain their previous affiliation rather than becoming the Undead creature type, but they are detectable as Undead by spells and abilities that can sense the undead. Think of them as a Exandrian variation on the Reborn Gothic Lineage ...The raven can mimic simple sounds it has heard, such as a person whispering, a baby crying, or an animal chittering. A creature that hears the sounds can tell they are imitations with a successful DC 10 Wisdom (Insight) check. Actions. Beak. Melee Weapon Attack: +4 to hit, reach 5 ft., one target.Hollow One Unsettling Presence #1 May 31, 2020. YoshiGoomba123. YoshiGoomba123. View User Profile View Posts Send Message ... Dungeons & Dragons, D&D Beyond, D&D, Wizards of the Coast, the dragon ampersand, and all other Wizards of the Coast product names, campaign settings, ... Hollow Path. At 3rd level, you now have to live an eternal life of hunting and feeding on souls, which made you choose a Path. Choose between Silent Hunter, Immortal or Experiment Path, all detailed at the end of the class description. These paths grants you features at the 3rd, 6th, 9th, 12th and 15th level. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 1 piercing damage, and the target must succeed on a DC 10 Constitution saving throw or be poisoned for 1 minute. If the saving throw fails by 5 or more, the target is instead poisoned for 5 (1d10) minutes and unconscious while poisoned in this way.The Reborn is an interesting lineage, and can serve as both a part-undead and part-construct option. You might play a zombie that regained its intelligence, a flesh golem (think frankenstein's monster), a person who was rebuilt as a machine, or any number of other similar concepts. Mechanically, the Reborn is an interesting option which ...

Kensei's Shot. You can use a bonus action on your turn to make your ranged attacks with a kensei weapon more deadly. When you do so, any target you hit with a ranged attack using a kensei weapon takes an extra 1d4 damage of the weapon’s type. You retain this benefit until the end of the current turn. Way of the Brush.

Components: V, S. Duration: 1 minute. You touch one to three pebbles and imbue them with magic. You or someone else can make a ranged spell attack with one of the pebbles by throwing it or hurling it with a sling. If thrown, it has a range of 60 feet. If someone else attacks with the pebble, that attacker adds your spellcasting ability modifier ...Grim Hollow Subclasses. Adventurers specialise their abilities and outlooks based on the culture in which they train and advance. Characters in the world of Etharis are often influenced by dark and sometimes malevolent powers, delving into areas others might avoid. The subclasses here reflect back onto the heroes, the world in which they live ...Hornet is acrobatic, can jump and swing a lot and has a weapon, and does not apear to wear armor, I would make hornet a Kensei Monk 4, Hunter Ranger 16. Lets look at the list : According to the Hollow Knight Wiki. Lunge / Aerial Lunge : Step of the Wind chained with an attack. Gossamer Storm (The AOE) : Whirlwind Attack from the Hunter Ranger.Foundry is a modernized, better-than replacement for Roll20, which prioritizes modding support. It is the 5etools platform of choice for VTT integrations. To install the Plutonium module, and start using all of 5etools' content in your game, paste the manifest URL [ current / v11 / v10] into your Foundry server's module installer. The adventure takes 4 to 8 hours and is made for 4-6 characters, it can also be scaled from 3rd to 10th level. Ten Candles is NOT A DND GAME OR ONE-SHOT, but a different tabletop game which is fairly simple and focuses exclusively on horror stories. The Game requires nothing but at least 12d6+, 10 candles, paper, a fireproof bowl, paper, and ... See full list on nerdsandscoundrels.com The current version of Dungeons and Dragons 5th Edition is a throwback to the best parts of Advanced DnD (2nd Edition) as well as 3rd Edition. It also includes many of the best parts of 4th Edition, but with simplified, streamlined mechanics. This makes DnD 5e easy to learn for new players, while still feeling familiar to veterans of the game.

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Ranger: Gloom Stalker Conclave. Gloom stalkers are at home in the darkest places: deep under the earth, in gloomy alleyways, in primeval forests, and wherever else the light dims. Most folk enter such places with trepidation, but a gloom stalker ventures boldly into the darkness, seeking to ambush threats before they can reach the broader world.Explore the world of One Piece using this new supplement resource for your Dungeons and Dragons 5th Edition campaign! With nearly 200 pages of content, there will be plenty of features to keep your players entertained with fresh One Piece themed content. This guide is a great resource for learning how to run a One Piece themed D&D campaign in 5th …Hallow. 5 Evocation. Casting Time: 24 hours. Range: Touch. Target: A touched point. Components: V S M (Herbs, oils, and incense worth at least 1,000 gp, which the spell consumes) Duration: Until dispelled. Classes: Cleric. You touch a point and infuse an area around it with holy (or unholy) power.Invoke Curse. The Staff of the Forgotten One has 7 charges and regains 1d4+3 expended charges daily at dawn. While holding the staff, you can use an action to expend 1 charge and target one creature you can see within 60 feet of you. The target must succeed on a Constitution saving throw (using your spell save DC) or be cursed.Spell Description. You touch a point and infuse an area around it with holy (or unholy) power. The area can have a radius up to 60 feet, and the spell fails if the radius includes an area already under the effect a hallow spell. The affected area is subject to the following effects. First, celestials, elementals, fey, fiends, and undead can’t ...From Waterdeep: Dungeon of the Mad Mage, page 174. Wondrous item, common. 5 lbs. This common wondrous item is a hollow, 5-inch-diameter orb that weighs 5 pounds. Its outer shell is composed of notched bronze rings, which can be turned so that the notches line up. Aligning the notches requires an action, and doing so causes the orb to gong loudly until the notches are no longer aligned. The ...From Dungeon Master's Guide, page 123. Mechanical trap When a creature steps on a hidden pressure plate, poison-tipped darts shoot from spring-loaded or pressurized tubes cleverly embedded in the surrounding walls. An area might include multiple pressure plates, each one rigged to its own set of darts. The tiny holes in the walls are obscured by dust and cobwebs, or cleverly hidden amid bas ...Hallow. Source: Player's Handbook. 5th-level evocation. Casting Time: 24 hours. Range: Touch. Components: V, S, M (herbs, oils, and incense worth at least 1,000 gp, which the spell consumes) Duration: Until dispelled. You touch a point and infuse an area around it with holy (or unholy) power. The area can have a radius up to 60 feet, and the ...Let's run a 5e encounter with the Great Beast itself, from Grim Hollow. What could possibly go wrong? How will your player-characters fair against Etharis' u... ….

From Plane Shift: Zendikar, page 28. When a vampire who is not a bloodchief drains the blood from a living humanoid, that creature undergoes a horrible transformation, becoming a stronger, faster version of a zombie called a null. Nulls' heads are featureless except for a gaping mouth filled with jagged teeth. Their bodies are shriveled and distorted, but preternaturally strong. They are ...The lore section is taken directly from Hollow Knight, but a DM can easily come up with a parallel lore story for the game. As it is a part of a larger project, it will be integrated much more into the world of Hallownest when we have completed the necessary parts (Lore, gods, mechanics from the game into 5e, etc).This wizard spell list includes optional spells available from Tasha's Cauldron of Everything. For the wizard spell list without optional spells, see Core Wizard Spell List. Cantrip. 1st Level. 2nd Level. 3rd Level. 4th Level. 5th Level. 6th Level.The. This hollow metal tube measures about 1 foot long and weighs 1 pound. You can strike it as an action, pointing it at an object within 120 feet of you that can be opened, such as a door, lid, or lock. The chime issues a clear tone, and one lock or latch on the object opens unless the sound can't reach the object.The content from One D&D is a pivot from 5th Edition but the two systems are designed to work together. The first Playtest content contains information on the majority of the base races, new information about backgrounds, information on how magic classes are being redefined, and a big overhaul to feats. One D&D - Races are mostly untouchedThe devils' heads hit the ground, one after another. And thus we learned that an aasimar traveled in our ragtag band.-Geldon Parl, Of the 'Jyranny of Dragons Aasimar bear within their souls the light of the heavens. They are descended from humans with a touch of the power of Mount Celestia, the divine realm of many lawful good deities.The Hollow ones are beings that were reanimated from the horrendous curses of the Blightshore. Their bodies are souless, departed for the afterlife…. And yet, their bodies have a small fragment of themselves, clinging for life. That creates a Hollow One, beings that are seen as normal on the Blightshore, but elsewhere might fall into trouble.A mysterious and feared frontline warrior of the Kryn Dynasty, the Echo Knight has mastered the art of using dunamis to summon the fading shades of unrealized timelines to aid them in battle. Surrounded by echoes of their own might, they charge into the fray as a cycling swarm of shadows and strikes. Source: Explorer's Guide to Wildemount.Dagger. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) piercing damage plus 10 (3d6) poison damage. Overact (3/day). The hollow man can attempt to charm another humanoid with their overacting. The target must make a DC 14 Wisdom saving throw or become charmed for 1 minute. If the target takes any damage the effect ...Foundry is a modernized, better-than replacement for Roll20, which prioritizes modding support. It is the 5etools platform of choice for VTT integrations. To install the Plutonium module, and start using all of 5etools' content in your game, paste the manifest URL [ current / v11 / v10] into your Foundry server's module installer. Hollow one dnd 5e, Only one legendary action option can be used at a time and only at the end of another creature’s turn. The undead regains spent legendary actions at the start of its turn. Claw. Ghostly Binding (Costs 2 Actions). Booming Scales (Costs 3 Actions). Unofficial Description: An undead husk of a metallic dragon., From Tales From the Yawning Portal, page 55. Wondrous item, rare (requires attunement). This dark cloak is made of cured hell hound hide. As an action, you can command the cloak to transform you into a hell hound for up to 1 hour. The transformation otherwise functions as the Polymorph spell, but you can use a bonus action to revert to your normal form. Curse. This cloak is cursed with the ..., From Dungeon Master's Guide, page 150. Found on Magic Item Table B. Wondrous item, uncommon. 12 lbs. This ceramic jug appears to be able to hold a gallon of liquid and weighs 12 pounds whether full or empty. Sloshing sounds can be heard from within the jug when it is shaken, even if the jug is empty. You can use an action and name one liquid from the table below to cause the jug to produce the ..., Warlock. Warlocks are seekers of the knowledge that lies hidden in the fabric of the multiverse. Through pacts made with mysterious beings of supernatural power, warlocks unlock magical effects both subtle and spectacular. You must have a Charisma score of 13 or higher in order to multiclass in or out of this class. The Warlock., Giving, getting, and policy-setting The gift that keeps on giving The original act of philanthropy, by all accounts, was a crime. According to Greek myth, Titan Prometheus stole fi..., 5th-level necromancy. Casting Time: 1 action. Range: 60 feet. Components: V, M (a broken bone and a square of black silk) Duration: Instantaneous. You send ribbons of negative energy at one creature you can see within range. Unless the target is undead, it must make a Constitution saving throw, taking 5d12 necrotic damage on a failed save, or ..., Hollows tend to be chaotic and evil, bent towards slaughter and murder. There are rare instances where they may lean neutral, however, and even rarer, good. Size. The average size of a hollow is 8 feet tall. They are Medium-sized creatures. Speed. Your base walking speed is 30 feet. Darkvision., Fighter: Monster Hunter. As an archetypal Monster Hunter, you are an expert at defeating supernatural threats. Typically mentored by an older, experienced Monster Hunter, you learn to overcome a variety of unnatural defenses and attacks, including those of undead, lycanthropes, and other creatures of horror. Source: Unearthed Arcana 13 - Gothic ..., The average size of a hollow is 8 feet tall. They are Medium-sized creatures. Speed. Your base walking speed is 30 feet. Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray. Soul Devour., Circle Spells. Your symbiotic link to fungi and your ability to tap into the cycle of life and death grants you access to certain spells. At 2nd level, you learn the Chill Touch cantrip. At 3rd, 5th, 7th, and 9th level you gain access to the spells listed for that level in the Circle of Spores Spells table. Once you gain access to one of these ..., Hallow has a 24 hour casting time. Hallow covers at most π·60² ≈ 11310 ft². Consider the smallest country in the world - Vatican City, which has an area of 0.44 km² (4736121 ft²). Assuming perfect packing, it would require roughly 4736121 / 11310 = 419 castings of Hallow to cover the entire country., MDT 5E: Holiday Adventures 6th - 8th Level Adventure. Mini-Dungeon Tome Holiday Adventures provides setting-neutral fantasy adventures themed for holidays throughout the year for Halloween, Thanksgiving, Christmas / Yuletide, New Year's, Easter, and birthdays. By most accounts the Cornelius family is prestigious and well-liked by the locals., DnD One Feats Changed from 5E. Currently there are seven Level 1 DnD One feats that players are going to be somewhat familiar with from 5th Edition, but don't assume you know everything because most of these have had some pretty major overhauls to them.. Alert. Alert was one of the strongest all around feats in 5E but that has been nerfed quite a bit to make it appropriate as a 1st-level feat., This book is packed to the brim with new ideas and content, it's 300 pages long, and it shows there is a lot to unpack, you can see that a lot of love and care went into the book. The Dm guide to grim fantasy is great giving ideas on how to play the game and keep to the atmosphere, engage your player more, legendary templates for monsters that ..., , An aasimar, except for one who has turned to evil, has a link to an angelic being. That being - usually a deva - provides guidance to the aasimar, though this connection functions only in dreams. As such, the guidance is not a direct command or a simple spoken word. Instead, the aasimar receives visions, prophecies, and feelings., The Hollow One is not your typical D&D character. It is an entity that exists in the thin line between life and death, a being that is as much a testament to the will to survive as it is a reminder of the inevitability of the end. Mysterious and unique, the Hollow One brings a new dimension to any D&D campaign., Actions. Multiattack. The Headless Horseman uses its Frightful Presence and attacks once, or he attacks twice: once with his chilling blade and once with his spinal whip. Chilling Blade. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 9 (1d8+5) magical slashing damage plus 4 (1d8) cold damage. Spinal Whip., SRD:Hallow. This material is published under the OGL 1.0a. Hallow makes a particular site, building, or structure a holy site. This has four major effects. First, the site or structure is guarded by a magic circle against evil effect. Second, all Charisma checks made to turn undead gain a +4 sacred bonus, and Charisma checks to command undead ..., Details. This Dungeons and Dragons supplement is compatible with 5th Edition and designed to be friendly for both beginners and veterans alike! The Players Guide is the perfect companion for players who wish to enhance their character and bring the feel of a gritty setting to their campaign. Contents: 24 New Subclasses Races, backgrounds and a ..., Number 1: Masque of the Worms. Source: The Arcane Library. Author: Kelsey Dionne. Time to Play: 3-5 hours. Player Count: 4-7. Recommended Character Level: 1-4. If you’ve got a few squeamish party members, Masque of the Worms is a great fan-sourced one-shot guaranteed to summon a multitude of shivers. Described as a “chilling …, Ability scores define these qualities--a creature's assets as well as weaknesses. The three main rolls of the game -- the ability check, the saving throw, and the attack roll -- rely on the six ability scores. The Introduction describes the basic rule behind these rolls: roll a d20, add an ability modifier derived from one of the six ability ..., Hallow. 5 Evocation. Casting Time: 24 hours. Range: Touch. Target: A touched point. Components: V S M (Herbs, oils, and incense worth at least 1,000 gp, which the spell consumes) Duration: Until dispelled. Classes: Cleric. You touch a point and infuse an area around it with holy (or unholy) power., From Curse of Strahd, page 223. Weapon (longsword), legendary (requires attunement) The Sunsword is a unique blade once possessed by Strahd's brother, Sergei von Zarovich. In its original form, it had a platinum hilt and guard, and a thin crystal blade as strong as steel. Strahd employed a powerful wizard named Khazan to destroy the weapon after …, New Player's Handbook. Release Date: September 17th, 2024 Based on new rules materials from the ongoing One D&D Playtest, the new Player's Handbook will be a retooling of the existing DnD fifth edition rules and is designed to make the game easier to learn and faster to play. The new PHB will include the 12 standard classes, along with 48 subclasses and 144 character background options., Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage, or 8 (1d10 + 3) slashing damage if used with two hands, plus 18 (4d8) radiant damage. If the target is within 5 feet of any of the angel's allies, the target takes an extra 2 …, Invoke Curse. The Staff of the Forgotten One has 7 charges and regains 1d4+3 expended charges daily at dawn. While holding the staff, you can use an action to expend 1 charge and target one creature you can see within 60 feet of you. The target must succeed on a Constitution saving throw (using your spell save DC) or be cursed., Dagger. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) piercing damage plus 10 (3d6) poison damage. Overact (3/day). The hollow man can attempt to charm another humanoid with their overacting. The target must make a DC 14 Wisdom saving throw or become charmed for 1 minute. If the target takes any damage the effect ..., Senses: passive Perception 14. Languages: Sylvan. Challenge Rating: 1/4 (50 XP) Innate Spellcasting. The pixie's innate spellcasting ability is Charisma (spell save DC 12). It can innately cast the following spells, requiring only its pixie dust as a component: At will: Druidcraft. 1/day each: Confusion, Dancing Lights, Detect Evil and Good ..., Number 1: Masque of the Worms. Source: The Arcane Library. Author: Kelsey Dionne. Time to Play: 3-5 hours. Player Count: 4-7. Recommended Character Level: 1-4. If you've got a few squeamish party members, Masque of the Worms is a great fan-sourced one-shot guaranteed to summon a multitude of shivers. Described as a "chilling ode to Edgar ..., Hysterectomy is surgery to remove a woman's womb (uterus). The uterus is a hollow muscular organ that nourishes the developing baby during pregnancy. Hysterectomy is surgery to rem..., The University of Western Australia explains that human bones are hollow because this structure makes them light enough to easily move but sturdy enough to avoid easy breakage or c..., Reef Hollow. The dragon turtle’s lair lies in a hollow in the reef’s interior that was bored. Amphibious. The dragon turtle can breathe air and water Blessing of the Sea (Recharges after a Short or Long Rest). If the dragon turtle would be reduced to 0 hit points, its current hit point total. Adult Crystal Dragon.