Ksp planet mods

Odysseus: This large gas planet was found in a nearly circular retrograde orbit in the asteroid belt by K erbal astronomers. because of its orbit, they assumed it had been captured early in the systems history, and it seems it and Jools combined efforts created the asteroid belt between the two. Telemachus:

Ksp planet mods. KSP1 Mod Releases. Sigma: OPM Tilt This mod gives Urlum (OPM) a 90° axial tilt. Rings and moons are tweaked to be consistent with the planet's tilt. Dependencies Requires Outer Planets Mod, Kopernicus and ModuleManagerSupported ModsKSP-AVC: Warns you when a new patch is released.OPMClouds: adds clouds to the OPM pl...

HyperEdit does work and is easy to use, but I'm fairly sure that it doesn't make permanent changes. The changes will revert upon closing the game. The best way to make these changes permanently is either Kopernicus or RSS. Using RSS doesn't mean you need to use the actual Solar System. You can use a custom made config to just change orbital ...

Grannus Expansion Pack offers a red dwarf with a bunch of interesting planets. Galileo Planet Pack with the GPP secondary mod also adds a star system. The version on CKAN is a system replacer, but if downloaded separately there's an optional mod to make its a separate system, and they placed it to make it play nicely with GEP if you have both ...Kerbal Space Program 1. KSP1 Mods. KSP1 Mod Releases. Hi. I found this amazing mod that generates n-body orbital mechanics known as Principia, by @eggrobin. Even the planets work with the new mechanics, knocking each other's orbits around in a quite interesting fashion, the same way it's done in real life. It even reworks the Jool system to ...24/01/2024: Important update 0.2.0! Major performance fixes! Read the two sections below "Download" for more info. APP (Avalon Planet Pack or Avali Planet Pack) is a planet pack for KSP, built to tell not the story of Kerbalkind’s first venture into space, but that of the Avali, the avian alien species known from the popular Starbound mod.Stick around to find out about the best Kerbal Space Program mods for you to try. 10. BD Armory. Kerbal Space Program can be nail-biting at times, but for the most part, this game can be pretty gentle and relaxing. However, many players may feel like it would be far more interesting and fun with the addition of explosions - specifically ...28-Apr-2017 ... Kottabos Games•111K views · 11:09 · Go to channel · KSP Mods - After Kerbin Planet Mod. Kottabos Games•98K views · 24:56 · Go to ...Jun 2, 2020 · Welcome to the Kottabos Space Program home of the fastest growing space exploration program on Kerbin (and fifth safest to boot). Come and see as we launch ...

GiantRobotFish. •. ScanSat and KerbinSide/KerbalKonstructs were a couple of my must haves. ScanSat gives you parts for scanning and mapping planets, giving you all sorts of info such as biomes, terrain, and my favorites - anomalies. KerbinSide and KerbalKonstructs adds a good amount of additional runways and launch sites that you can use as ...Kerbal Space Program 1. KSP1 Mods. KSP1 Mod Releases. [1.8.1 - 1.12.3] Realistic Atmospheres. Realistic Atmospheres Version 1.3.2 Realistic Atmospheres modifies the atmospheres of all planets and moons to conform to a more lifelike model. Temperature-height profiles are based on real life celestial bodies of similar type.Welcome to the Kottabos Space Program home of the fastest growing space exploration program on Kerbin (and fifth safest to boot). Come and see as we launch ...After Kerbin Planet Mod. A planet mod designed to simulate the Stock game billions of years into the future. Download (350.75 MiB) License: CC BY-NC-ND. Game Version: 1.7.3. Downloads: 24,486. Author: Gameslinx. Mod Website: Forum Thread. Support this mod: Donate.The Vulture Star is a main sequence star similar but more massive to Kerbol. It holds 6 planets, all with individual backstories. The Vulture System is my first ever full Kerbal Space Program project, taking about a month to complete. Download (239.57 MiB) License: Apache License 2.0. Game Version: 1.12.2. This mod adds analogues for Eros, Vesta, Psyche, 67P, Halley's Comet, Chariklo, Haumea, Makemake, Eris, and Sedna! The following images could be considered spoilers to those who want to go in blind, but here are a few examples of objects from the mod: Jan 16, 2015 · Originally, it was created as an alternative to Universe Replacer, which significantly lowered frame rate and caused lags on vehicle switching. TextureReplacer has no such issues plus it has many other cool features. More specifically, it can: change bilinear texture filter to trilinear to improve mipmap quality.

Because of this it will work out-of-the-box with any planet mod. Planetside also offers difficulty settings to configure the wind turbines to your liking, such as disabling breakable turbines or adjusting the frequency of power outages. ... In theory this mod should be compatible with previous KSP versions going back to 1.8.0, but please backup ...Proceed with caution. Information Changelog Stats. This mod will add 10 new planets/moons into the kerbol solar system! (This will also add a oxygen-atmosphere gas giant) Planets currently added: Nevo (75% done) Taythe (50% done) Nevorus (56% done) Jupa (95% done) Hetten (87% done) Terra Nova (90% done) Planets/moons needed to be added/changed:The Minor Planets Expansion (MPE) is made to work along-side the glorious Outer Planets Mod to make a more complete analogue to our real solar system. It does so by adding a …This mod is a Collab with @Cyrus Playz to make a revamp of the stock planets AND add new planets and star systems First Released on KSP's 10th anniversary. Key : Green = Done, Yellow = WIP, Red = Planned Plans : Ike Tylo Dres Pol Laythe Sun Eeloo New moons: Karon (Eeloo) Astrium (Dres) The gilly replacer : Ienus Stars Systems: FINAL plan of Dubol:Do not affect gameplay or part balance. Features. About 250 revamped parts (so far!) focusing on the ones that are used most in construction. New part variants where they made sense. Boattail, compact and regular variants for engines. Orange insulated 3.75m tanks! Gold foil-wrapped probe cores.

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Unique to Planetside Exploration Technologies is a new way of generating electricity in Kerbal Space Program: wind power. ... Because of this it will work out-of-the-box with any planet mod. Planetside also offers difficulty settings to configure the wind turbines to your liking, such as disabling breakable turbines or adjusting the frequency ...Pood's OPM-VO (Outer Planets Mod - Visual Overhaul) Latest Release - v.0.3.5 "The Matoro" Pre-Release Beta - 23rd Sept. 17 Due to some users having issues with compatibility, please find below a list of the dependencies and the current builds used to run OPM-VO. Please ensure that you are running...Welcome to the Kottabos Space Program home of the fastest growing space exploration program on Kerbin (and fifth safest to boot). Come and see as we launch ... Expands the Kerbol system with new planets and moons, inspired by Saturn, Uranus, Neptune, Pluto and their moons 112.1K Downloads | Mods About Planet 9 (P9) is a KSP planet pack that adds the theorized 9th planet of the solar system plus it's moon system into Kerbal Space Program. However, unlike other planet packs, this pack is entirely proceduraly generated. This also doesn't mean that the pack's textures are pre-generated. Infa...Molar solubility can be calculated from KSP by writing the chemical equation for the substance and then dissolving and dissociating so that the KSP expression can be written and th...

Kerbal Space Program 1. KSP1 Mods. KSP1 Mod Releases. [1.8.1] Zeo's Planet Pack. In this mod, a new star system has been discovered wit hnew planets and a new star. Here is a picture of Verge, a gas giant in the Fate System. Verion 1.0 includes Fate star Verge Gas giant Crusade Moon Destiny Planet. With much more to arrive soon!It is highly configurable and a number of other mods provide improved clouds not just for the stock planets, but for other planets provided by other mods. Go HERE for E.V.E. for later versions of KSP The mod works on KSP 1.8, and older versions are also available.Kerbol Plus is a planetary expansion for KSP, aiming to add new and exciting worlds for players to explore. Kerbol Plus adds in 6 new planets and 6 moons for players to discover. Created by KillAshley (New Horizons, Uncharted Lands) and Thomas P (Kopernicus), this pack hopes to add in various bodies in a more stock-like feel.For mods compatible with [version], can be either the full version number or a partial prefix, e.g. ver:1.12 matches 1.12.0, 1.12.1, and 1.12.2: ... Community project that aims to bring together bug fixes for KSP 2. Community Fixes 0.11.1 for KSP2 0.2.1.0 Patch Manager A mod for your generic JSON patching needs ...Kopernicus 0.1. Many developers prefer text editors like Notepad++, a rather advanced program. Image editors usually are advanced, but even Paint would work. You can find Kopernicus here. Updated forum information can be found here . 2. Setting up the basic file. Create a file, and name it: PLANET.cfg Change PLANET to your planet or moon's name ...VertexHeightOblateAdvanced is a custom PQS Mod intended for use by planet modders to enable easy creation of oblate bodies via a simple PQS Mod, rather than via a heightmap. ... 1 for KSP 1.12.5 Matt's Flags / Astro's Flags Some Flags for your strange Enterprises! ... Useful Informations About The Planets : Dyno. Type - Gas Giant. Radius - 7800000 meters. Minimum Orbital Speed - 9000m/s. Atmosphere Height - 315 km (305km) Number of Moons - 4. Cheapest Transfer Cost - 2200m/s (From Kerbin Orbit) Cheapest Deorbit, Land, and Orbit Delta V - 18500m/s. Kerbal Space Program 1 ; KSP1 Mods ; KSP1 Mod Development [Very WIP] [1.11-1.12] Edge of Eternity Planet Pack (0.22.1) ... Edge of Eternity is a WIP planet pack set near the end of the stelliferous era of the universe. Most stars are dead, and those that remain are low-mass red dwarfs (and the blue dwarfs they evolve into); Terminus is one of ...KSP1 Mods. KSP1 Mod Development. [1.3.x-1.8.x] Real Expansion. Hi there, and welcome to the Real Enhancements development thread. This mod aims to continue and expand pozine and imkSushi's Real Solar System Expanded mod. I plan to incorperate and restore the majority of objects in the mod My aim is to create a modular …The shader that Squad uses for Kerbal Space Program's terrain is extremely limited. Parallax's original feature was a brand new terrain shader, but the scope has expanded to surface objects as well. ... If this planet mod supports Parallax 1.3.1, ...

30-Aug-2014 ... Kerbal Space Program - New Planets - Planet Factory Mod. Scott Manley ... KSP Mods - RSS Extrasolar. Kottabos Games•48K views · 3:37 · Go to ...

Kerbal Space Program 1. KSP1 Mods. KSP1 Mod Releases. [1.8.1 - 1.12.3] Realistic Atmospheres. Realistic Atmospheres Version 1.3.2 Realistic Atmospheres modifies the atmospheres of all planets and moons to conform to a more lifelike model. Temperature-height profiles are based on real life celestial bodies of similar type.Download the third party mod Kopernicus. The Kopernicus version number must match the KSP version number, e.g. 1.12.1-x. Install by copying from [Kopernicus Download]\GameData\ to [KSP]\GameData\ the following folders and files: Kopernicus\ ModularFlightIntergrator\ ModuleManager; Download Galileo's Planet Pack 1.6.8.0This mod, developed by Kragrathea, introduces several new planets to the Kerbal system for you to explore. Other features: - Automatic save loader on the initial loading screen. Skip those annoying first menus. - 1,000,000x and 10,000,000x time warp settings (and the removal of 5x and 50x) I was a beta-tester for this mod. The Outer Planets Mod is a mod that expands the outer edges of the Kerbol system to create something akin to the real Solar System's. It adds Kerbalized versions of Saturn, Uranus, Neptune and Pluto as well as several of these planets' moons. Mod Support —EVE —Scatterer —Sigma loading screens —DOE —Research Bodies —Sigma Dimensions —Most planet mods. Being a mod that adds a whole separate star system, it does not intrude upon any system replacers, system accessories, or other system adders.This mod adds 100 celestial bodies in a cluster orbiting far from the Sun while preserving the stock system. Designed for modded late game exploration, colonisation and other wackiness. Ever since the Kerbalkind learned how to properly look at the night sky, a bright blue light accompanied by a f...These mods add more realism to the game, moving it closer to real-world space operations while often making it more difficult to play in some ways. Ferram Aerospace Research Continued (FAR) Updates the aerodynamics model to one much more accurate to the real world. Continuation of the original Ferram Aerospace mod. 1.9.Odysseus: This large gas planet was found in a nearly circular retrograde orbit in the asteroid belt by K erbal astronomers. because of its orbit, they assumed it had been captured early in the systems history, and it seems it and Jools combined efforts created the asteroid belt between the two. Telemachus:What are your favorite planet packs that I shoiuld download. Planet packs that I have used and enjoyed: Outer Planets (a.k.a. OPM): Adds a bunch of new planets to the outer fringes of the solar system, leaving the stock system untouched (other than moving Eeloo to becoming a moon of one of the new planets.Kopernicus, the planetary system modifier mod. There are versions for different versions of KSP up to 1.8.1 and it's version locked so ONLY works on the specified version of KSP, make sure you get the right one. KSP 1.8 also changed the game's Unity version which means that a lot of 1.7.3-compatible mods are NOT 1.8.x compatible and …

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It is highly configurable and a number of other mods provide configurations for it with improved clouds not just for the stock planets, but for other planets provided by other mods. To use EVE, install the plugin for your version of KSP and a Config. The sample config in the Files section works for all plugin/KSP versions. See also SVE and the ...It works for KSP and makes loading/unloading mods a lot easier and you wouldn't have to copy the KSP folder all the time. Just install the JSGME.exe into KSP_win and have it generate a mod folder. Then you can put the mods in there (the order is MODS>CloudConfig1>GameData>...). With JSGME.exe you can then move mods into GameData or out of it.Little Big Planets "Everything's just a hop, skip, and a jump away" What is Little Big Planets? Little Big Planets is a collaborative project, seeking to replace the stock system, with a 10x smaller system, effectively at 100x smaller than real scale, creating a new an unique experience similar to that of the ancient Toy Kerbin mod.27-Apr-2023 ... Oh boy! Lots of contracts and viewer interaction! -- Watch live at https://www.twitch.tv/justcallmejefftw.Insystem Mod: Rearranges several planets and moons of the Kerbol system. Interstellar Adventure: Adds a star, 2 gas giants, a planet and a comet. Kaiser 2: Adds 2 planets. Kerbol Minor Bodies: Adds 2 moons, a comet and 3 asteroids. Kohman Pack: Adds a black hole and 2 planets. Othrys Planet Pack: Adds a gas giant, two planets and five moons.Find the best product instantly. 4.7 star rating. Add to Safari. Kerbal Engineer Redux, Environmental Visual Enhancements, and The Near Future Pack are probably your best bets out of the 39 options considered. "Helps with designing functional and efficient ships" is the primary reason people pick Kerbal Engineer Redux over the competition.The only planet packs / graphic mods i have are: Eve Scatterer Astronomers's visual pack Low light levels blue Low light levels red Blinding light levels Outer planets mod Minor planets expansion Everything works perfectly fine with all of them, the only thing are the offset sunflares. Edited September 15, 2020 by Kikin8034 …Kerbal Space Program 1. KSP1 Mods. KSP1 Mod Releases. [1.8.1 - 1.12.3] Realistic Atmospheres. Realistic Atmospheres Version 1.3.2 Realistic Atmospheres modifies the atmospheres of all planets and moons to conform to a more lifelike model. Temperature-height profiles are based on real life celestial bodies of similar type. ….

Extract the contents of the .zip into your KSP2 installation folder (commonly located in C:\Program Files (x86)\Steam\steamapps\common\Kerbal Space Program 2) Mod folder will be placed in ..\Kerbal Space Program 2\BepInEx\plugins\ DEPENDENCY. Space Warp + BepInEx - v1.9.2 or later UITK for KSP2 - v2.4.2 or later Patch Manager - v0.9.0 or laterAbout Kopernicus is a KSP add-on that allows for modification of stock planets and the creation of new planets via modification of the system prefab. Why is this advantageous you might ask? Previous planet adder mods, such as Planet Factory, modified the live planetary system and had to keep multiple hacks actively running to provide these worlds.1- Download and install Kopernicus, KopernicusExpansion (Plugins), ModuleManager and Singularity for your game version. 2- Download the " (1.7.x) V1.1 KerbalGalaxy3" and drop "GameData" in your folder "KerbalSpaceProgram. 3- Download the "KG3Textures" and drop "GameData" in your folder "KerbalSpaceProgram. 4-Enjoy.To install on all systems - Windows, Mac and Linux - just unzip the downloaded file into your KSP game folder, alongside the KSP [...].exe file. Done correctly, it will create the "Kerbaltek" folder inside GameData. There is no part associated with HyperEdit.Kerbal Space Program 1 ; KSP1 Mods ; KSP1 Mod Releases [1.2.2] Kerbal Galactic Expansion Mod [1.2.2] Kerbal Galactic Expansion Mod. 1.2.2; trappist-1; planet pack; By UnnamedProdigy February 27, 2017 in KSP1 Mod Releases. Share ... Added a new planet to the Kerbol system Added rings and a corona to XurbolKerbal Space Program 1 ; KSP1 Mods ; KSP1 Mod Releases [KSP 1.9.0] [x] Science! Continued - KSP Science report and checklist (V5.23) [KSP 1.9.0] [x] Science! Continued - KSP Science report and checklist (V5.23) By Flupster March 6, 2019 in KSP1 Mod Releases. Share More sharing options... Followers 22. Reply to this topic;The Extrasolar mod adds the red dwarf star "Valentine" to the Kerbol System. Orbiting Valentine are several new planets and moons to discover. Because Valentine is so far away, you will probably have to download some mods in order to make the trip easier. Extrasolar is compatible with 1.3.1 and up.Progressive Colonization System v3.1.2 @ 2022/4/17 This mod provides a simple life support system and a production model that doesn't require mad slide-rule skills to understand. But core to the whole idea is the "tiered" model for production. When you first go to space, you can get by on stored ...Feb 22, 2022 · What it does Adds additional information to the "planet info" pane of the KSP planetarium. User can choose which parameters are displayed, via game settings. Config file allows customizing numeric formats. Works in modded solar systems. (That's why I wrote it, actually.) Localized in English and ... Ksp planet mods, Kopernicus Continued Planetary System Modifier is a mod that provides for the graceful introduction of custom celestial bodies in Kerbal Space Program.. For those wondering, this is the new thread for the stable branch of Kopernicus under management of R-T-B. @prestja's old thread can be considered closed, and will soon feature a redirect link to here., Good mods for ksp that add more stars and more planets. Mod. MUST BE ON CKAN. 4. Add a Comment. Sort by: Search Comments. Hevach. • 2 yr. ago. Outer planets is the …, 14-Feb-2020 ... Matt Lowne•286K views · 11:09. Go to channel · KSP Mods - After Kerbin Planet Mod. Kottabos Games•98K views · 1:33. Go to channel · Kerb..., This is a set of comprehensive patches which add new Parallax surface textures and scatters to the various bodies included in Outer Planets Mod and Minor Planets Expansion. Two patches are available; which are meant to be installed separately. When installed together they will merge and overwrite some files., The KSP modding community bring us new planets and moons, well technically most of them are copies of old planets with new terrain and skins, but you wouldn'..., 15-Mar-2019 ... KSP Mods - After Kerbin Planet Mod. Kottabos Games•98K views · 25:29 · Go ... Toy Kerbal Solar System - 1/10th Scale Planets Mod. Scott Manley• ...., Starship Expansion Project (SEP) is a mod being developed by me, Kari, and our amazing team. Our project aims to bring our intepretation of the Starship vehicle by SpaceX into Kerbal Space Program. While a lot of the design choices are based on the actual vehicle sitting on Boca Chica, creative freedom is used to expand our mod even further., Scatterer is a must. Planetshine is subtle but cool. Distant object enhancement so you can see all your craft as tiny dots in the distance (can even see other planets) EVE and its configs. I personally use Spectra. Default is good but other configs are prettier. Everything everyone else said and parallax., PlanetShine is installed like any other mod, by copying the GameData\PlanetShine folder into your GameData folder. ... In the mean time, use the last version 0.2.5.3 through CKAN (KSP version 1.4). This adds the planet shine effect, but there's a side effect of a magenta plane sticking through the midsection of your craft. If I can get a ..., Do not affect gameplay or part balance. Features. About 250 revamped parts (so far!) focusing on the ones that are used most in construction. New part variants where they made sense. Boattail, compact and regular variants for engines. Orange insulated 3.75m tanks! Gold foil-wrapped probe cores., Kopernicus is a mod for Kerbal Space Program which allows users to replace the planetary system used by the game. - Kopernicus/Kopernicus, KSP1 Mod Releases. [1.3.0+] Ringworld 0.1.0. A Ringworld for Kerbal Space Program 200 light years from Earth, a huge ring revolves around its lonely star. The inner surface hosts a biosphere millions of times the area of Earth's, but otherwise similar in its distance to its sun, the magnitude of its spin gravity, and even its day-night cycl..., Other than that I don't know. And I'm not 100% sure it works but give it a go! On the subject of older mods, if the mod has not been updated to 1.1 then no, they won't work. There are however quite a few mods that have been updated to the 1.1 prerelease. Here's the thread for that., Expands the Kerbol system with new planets and moons, inspired by Saturn, Uranus, Neptune, Pluto and their moons 112.1K Downloads | Mods, JNSQ also includes a Kerbalism config for the planets it adds. If you want to keep the stock system intact, the only thing that will work are mods that add celestial bodies to the existing stock system with out adding stars, e.g. OPM. (edit) I just checked and it looks like Kerbalism does not include support for GPP., This plugin adds some outer dwarf planets to the Kerbol system. Each of the dwarf planets is analogue of the real world dwarf planets (e.g. Pluto, Eris). Currently, there are 4 new dwarf planets and 5 new moons to explore. These planets are very distant and quite challenging to reach; gravity assist is a must for a more efficient journey., The Toyota TRD Tacoma is a rugged and capable off-road truck that is built to handle any adventure. However, if you’re looking to take your TRD Tacoma to the next level, aftermarke..., Useful Informations About The Planets : Dyno. Type - Gas Giant. Radius - 7800000 meters. Minimum Orbital Speed - 9000m/s. Atmosphere Height - 315 km (305km) Number of Moons - 4. Cheapest Transfer Cost - 2200m/s (From Kerbin Orbit) Cheapest Deorbit, Land, and Orbit Delta V - 18500m/s., On 2/24/2023 at 8:18 PM, Vl3d said: Chill with the modding for a few days. Let the devs iron out the bugs before making APIs. Love. "Modder's Gonna Mod". - Chris Adderley , Kerbal Space Program 2: Episode 6 - Early Access [6m50s] Edited March 1, 2023 by AstroClef. Quote., 3.9k. About me: Junior Rocket Scientist. Posted October 5, 2017. The mod that I think has the best looking planet textures is Galileo's Planet Pack. Quote., DISCORD: https://discord.gg/XmVp23s Installation Instructions: Gameslinx's Planet Overhaul is a planet mod for Kerbal Space Program. This mod is licenced under CC-BY-NC-ND 4.0., Kerbal Space Program 1 ; KSP1 Mods ; KSP1 Mod Releases [1.10.1] SCANsat [v20.4] -- Real Scanning, Real Science, at Warp Speed! [September 9, 2020] ... When a planet is scanned from a stable, polar orbit all resources will be available for viewing, both in the stock planetary resource overlay, and on SCANsat maps. ..., KSP1 Mod Releases. Sigma: OPM Tilt This mod gives Urlum (OPM) a 90° axial tilt. Rings and moons are tweaked to be consistent with the planet's tilt. Dependencies Requires Outer Planets Mod, Kopernicus and ModuleManagerSupported ModsKSP-AVC: Warns you when a new patch is released.OPMClouds: adds clouds to the OPM pl..., Parallax 2.0 by Gameslinx is an absolutely incredible mod that completely transforms the way planets look and how you explore them. There are so many things ..., It takes a longggg time to get out there though. I've enjoyed Galileo's Planet Pack. Completely re-works the system with both far out and far in planets. To Boldly Go adds a customizable procedural galaxy. KSP Extrasolar, although it only adds one new system, works really well with KSP Interstellar, and has some pretty awesome planets., 24/01/2024: Important update 0.2.0! Major performance fixes! Read the two sections below "Download" for more info. APP (Avalon Planet Pack or Avali Planet Pack) is a planet pack for KSP, built to tell not the story of Kerbalkind’s first venture into space, but that of the Avali, the avian alien species known from the popular Starbound mod., Best Planet Mod. I did see there are several Mods that add new Planets and Moons. What is the best one. RSS is basically unplayable with vanilla parts - it comes with the whole Realism Overhaul business. New Horizons is a complete overhaul of the planetary system. Kerbol Plus is AFAIK designed to emulate some of the unrealized vanilla plans., Useful Informations About The Planets : Dyno. Type - Gas Giant. Radius - 7800000 meters. Minimum Orbital Speed - 9000m/s. Atmosphere Height - 315 km (305km) Number of Moons - 4. Cheapest Transfer Cost - 2200m/s (From Kerbin Orbit) Cheapest Deorbit, Land, and Orbit Delta V - 18500m/s. , PQS { Mods { VertexNiceTutorialMusic { music = idk doesThisModExist = nope isThisJokeGettingTooLong = true } } } } } All kidding aside, welcome to this tutorial on Kopernicus modding. So, let me teach you how to use perhaps one of the most creative and powerful mods there is for KSP: Kopernicus., This tool helps you to plan efficient planetary burns. It helps you to visualise the cost of a planetary transfer and when the most efficient burn is in the future. It also gives you the necessary details of the burn itself to be able to perform the maneuver. An in-game implementation of AluxMun's Launch Window Planner WebApp - to plan when to ..., Add this topic to your repo. To associate your repository with the ksp-mods topic, visit your repo's landing page and select "manage topics." GitHub is where people build software. More than 100 million people use GitHub to discover, fork, and contribute to over 420 million projects., The Kerbal Space Program subreddit. For all your gaming related, space exploration needs. ... If the map mode conic projections took into account aerobraking and the spin of the planet then this would become less of an issue as you could plan your landing site using maneuver nodes. ... I love the flexibility and power of modding in KSP* but as ..., This mod is for you. DPP adds in 5 new dwarf planets: Cador, Talus, Walru, Virani, and Zevrin. These objects all fall within the unique types of Dwarf Planets known to us today: Asteroid Belt objects, Centaurs, and Kuiper Belt Objects. A KSP Kopernicus Mod.